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* Implement horizontal versus vertical scrolling strategyRaymaekers Luca2024-11-241-28/+37
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* Created InputBox widgetRaymaekers Luca2024-11-231-112/+53
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* Add Tab keybindRaymaekers Luca2024-11-191-1/+17
| | | | | - Do not let chatty send empty messages - Add option to `markdown_to_raw()` to only get length of raw text
* Added pasting clipboard on ctrl-yRaymaekers Luca2024-11-181-10/+100
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* Added markdown support for messagesRaymaekers Luca2024-11-181-217/+163
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* Connect BIFD first to avoid errorsRaymaekers Luca2024-11-041-41/+50
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* Fixed not setting unifd and bifdRaymaekers Luca2024-11-031-28/+26
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* Add id field to HeaderMessage for simplifyingRaymaekers Luca2024-11-031-149/+196
| | | | - Changed bracket style as well
* Added ID system with 1 and 2-way communicationRaymaekers Luca2024-11-031-115/+278
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Each client now has an ID that is permanently stored to ID_FILE location. To implement this each client now uses two connections to the server, one for bidirectional communication and one for unidirectional communication. This makes it easier to not receive unexpected message. Also each client and server now has a Client struct that represents a client and a clientsArena associated with it. Minor changes: - Added logging to LOGFILE, that can be turned with LOGGING macro. - Added more error types - Added error handling on server - Added error messages - Added convenience functions - Added disconnectAndNotify() function for convenience - Use recvTextMessageResult as multiple-value-return-type instead of ** - Separated protocol stuff into protocol.h - Added Result types when wanting to return multiple values - Do not allocate arena's with malloc - Added recvAnyMessageType for receiving messages that do not need to be stored - Add UNIFD and BIFD file descriptors for separating requests chatty.c: - Convert ID to string in screen_home() - Removed the fds global variable - Pass fds to threadReconnect - Implement faster sleep with nanosleep(2) - Close file descriptors when failed so we do not have too many file descriptors open server.c: - Send presence messages on disconnect & connect - renamed i to conn
* Add limit_y to tb_printf_wrapRaymaekers Luca2024-10-301-15/+40
| | | | Also skip offset messages.
* Refactor server code into functionsRaymaekers Luca2024-10-301-4/+5
| | | | | | - disconnect(): for disconnecting a client and deinitializing it - sendToOthers(): for sending a message to all other clients - initClient(): for initializing a client
* Added SIGSTOP handling for suspending on ctrl-zRaymaekers Luca2024-10-301-0/+7
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* Added protocolRaymaekers Luca2024-10-301-280/+311
| | | | | | | | | | | | | | | | | | Use a protocol defined in `README.md` and `chatty.h` for sending messages. Another big change is the clientsArena which now stores metadata for the connection such as the author's name. Misc: - Merged arena.h and common.h into chatty.h - removed all the unused code from arena.h as it was not very useful and would not win me any time. - Added compile_flag.txt - Changed formatting - Added more log messages - Added more asserts - Added bool type via enum
* Use dynamic limits for buffersRaymaekers Luca2024-10-261-66/+96
| | | | | | | | Use arenas where possible to have growable buffers - Use of bufArena in server and client for receiving&sending messages - Use of inputArena in client Also organized code
* Put v2 code in root folderRaymaekers Luca2024-10-261-0/+490